Bolts
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Blessed Bolt (BOLT08)
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This is a crossbow bolt that has been permanently enchanted with the spell 'Bless'. The enchantment will remain until it is fired out of a crossbow at which time the magic will fade. It has been fabled that if a Raksasha is stuck with this bolt it will die instantly.
Damage: 1D8 +1
THACO: +1
Damage type: missile (piercing)
Weight: 0
Launcher: Crossbow
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Value: 120
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Bolt (BOLT01)
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Quarrels or bolts are the ammunition fired by crossbows regardless of the weapon's size.
Damage: 1D8
Damage type: missile (piercing)
Weight: 0
Launcher: Crossbow
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Value: 0
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Bolt +1 (BOLT02)
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Quarrels or bolts are the ammunition fired by crossbows regardless of the weapon's size. However this bolt has been imbued with a small amount of magical properties which enhances performance in flight, almost as if the bolt was guided towards its target.
Damage: 1D8
THACO: +1
Damage type: missile (piercing)
Weight: 0
Launcher: Crossbow
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Value: 5
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Bolt +2 (BOLT06)
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Quarrels or bolts are the ammunition fired by crossbows regardless of the weapon's size. However this bolt has been imbued with magical properties which enhances performance in flight, almost as if the bolt was guided towards its target.
Damage: 1D8
THACO: +2
Damage type: missile (piercing)
Weight: 0
Launcher: Crossbow
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Value: 10
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Bolt of Biting (BOLT04)
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The Bolt of Biting was designed as a deadly compliment to the crossbow. With the barbed tip coated in a nasty poison, it will infiltrate the bloodstream of its victims causing agony and oft-times, death.
Damage: 1D8
Damage type: missile (piercing)
Poison: 30 damage in 15 seconds (save vs. death for none)
Weight: 0
Launcher: Crossbow
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Value: 75
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Bolt of Lightning (BOLT03)
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This bolt seems to crackle with energy as it is held in the hand. When shot from the crossbow, it seems to leap towards its target leaving behind an electrical sulfuric smell. As it hits there is a crackle as the energy stored is released into the target's wound.
Damage: 1D8
Damage type: missile (piercing)
Special: 4D4 electrical damage (save vs. breath for half)
Weight: 0
Launcher: Crossbow
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Value: 30
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Bolt of Polymorphing (BOLT05)
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This bolt has been enchanted with powerful magic, glowing slightly with almost a green inner light. If the bolt finds its target once it is fired, the target must make a save vs. poly or be transformed into a squirrel.
Damage: 1D8
Damage type: missile (piercing)
Special: save vs. petr/poly or turn into squirrel
Duration: permanent
Weight: 0
Launcher: Crossbow
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Value: 400
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Drow Bolt +1 (DWBOLT03)
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Drow Bolt +1 Quarrels or bolts are the ammunition fired by crossbows regardless of the weapon's size. However this bolt has been imbued with a small amount of magical properties which enhances performance in flight, almost as if the bolt was guided towards its target. This item, like most drow equipment, is created using Adamantine, an alloy of adamantite that quickly turns to dust if removed from the Underdark.
Damage: 1D8 +1
THACO: +1
Damage type: missile (piercing)
Weight: 0
Launcher: Crossbow
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Value: 2
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Drow Bolt of Sleep (DWBOLT01)
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Drow Bolt of Sleep This item, like most drow equipment, is created using Adamantine, an alloy of adamantite that quickly turns to dust if removed from the Underdark. A target hit by this bolt must making a saving throw vs. poison or fall asleep for four rounds. The drow often use these bolts when capturing slaves.
Combat Ability: target must save vs. poison or sleep for four rounds
Damage: 1D8 +1
THACO: +1
Damage type: missile (piercing)
Weight: 0
Launcher: Crossbow
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Value: 2
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Drow Bolt of Stunning (DWBOLT02)
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Drow Bolt of Stunning This item, like most drow equipment, is created using Adamantine, an alloy of adamantite that quickly turns to dust if removed from the Underdark. A target hit by this bolt must making a saving throw vs. death or be stunned for four rounds.
Combat Ability: target must save vs. death or be stunned for four rounds
Damage: 1D8 +1
THACO: +1
Damage type: missile (piercing)
Weight: 0
Launcher: Crossbow
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Value: 2
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Flasher Master Bruiser Mate (BOLT07)
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Flasher Master Bruiser Mate This is the ammunition for Jan's crossbow (the Flasher Master Bruiser). These skulls are filled with a special powder that does a little bit of damage and has a chance to stun an opponent (saving throw vs. spells or be stunned for 2 rounds).
Special Ability: Stun opponent (save vs. spells) for 2 rounds
THAC0: +1 bonus
Damage: 1d2 + 1
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Value: 10
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Paralytic Bolt (SAHBOLT)
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Paralytic Bolt Any target hit by this bolt must making a saving throw or be paralyzed for five rounds.
Combat Ability: target must save vs. paralyzation or be stunned for five rounds
Damage: 1D10
Damage type: missile (piercing)
Weight: 1
Launcher: Crossbow
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Value: 0
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Crossbows
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Crossbow of Affliction +4 (XBOW13)
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Crossbow of Affliction +4 A devastating weapon, this crossbow unfortunately draws its power directly from the wielder. Some bowmen have used it regardless, and many to great effect, but the drawbacks must be carefully considered. Its most famous owner, Guil de Lyons, made good use of it fighting bandits in remote areas of Faerun, but he ultimately fell when he lacked the strength to defend against a rare assailant that got within striking distance.
Equipped Penalties: -2 Strength penalty
THAC0: +4 bonus
Damage: +4 (missile)
Weight: 9
Speed Factor: 6
Proficiency Type: Crossbow
Type: 2-handed
Not Usable By: Druid Cleric Mage Thief
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Value: 35
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Drow Crossbow of Speed (DWXBOW01)
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Drow Crossbow of Speed A crossbow is a bow mounted crosswise on a wooden or metal shaft, the latter called a tiller. The bow is usually made of ash or yew. The crossbow fires a quarrel (also called a bolt). This item, like most drow equipment, is created using Adamantine, an alloy of adamantite that quickly turns to dust if removed from the Underdark.
THACO: +3 bonus
Damage: +3 (missile)
Special: 1 extra attack per round
Weight: 5
Speed Factor: 1
Proficiency Type: Crossbow
Type: 2-handed
Not Usable By: Druid Cleric Mage Thief
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Value: 300
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Flasher Launcher (XBOW12)
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This is Jan Jansen's crossbow, and such is its complexity that only he can use it. Likewise, only he can make the special ammunition it is capable of firing. Substantial tinkering on this launcher has made it especially accurate.
THAC0: +1 bonus
Weight: 10
Speed Factor: 3
Proficiency Type: Crossbow
T ype: 2-handed
Usable By: Jan Jansen
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Value: 35
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Giant Hair Crossbow +3 (XBOW08)
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Heavy Crossbow +3: Giant Hair Though hard to verify, it is claimed that the bowstring of this crossbow is made from the hair of a frost giant. Whatever the truth, the weapon is incredibly hard to draw, although its accuracy and subsequent damage are well worth the strain required (strength of 15 or greater).
THAC0: +3 bonus
Damage: +5 (missile)
Weight: 11
Speed Factor: 7
Proficiency Type: Crossbow
Type: 2-handed
Requires: 15 Strength
Not Usable By: Druid Cleric Mage Thief
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Value: 9000
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Heavy Crossbow (KUOBOW) or (XBOW01)
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A crossbow is a bow mounted crosswise on a wooden or metal shaft, the latter called a tiller. The bow is usually made of ash or yew. The crossbow fires a quarrel (also called a bolt).
Damage: +2 (missile)
Weight: 14
Speed Factor: 10
Proficiency Type: Crossbow
Type: 2-handed
Requires: 12 Strength
Not Usable By: Druid Cleric Mage Thief
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Value: 50
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Heavy Crossbow +1 (XBOW02)
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A crossbow is a bow mounted crosswise on a wooden or metal shaft, the latter called a tiller. The bow is usually made of ash or yew. The crossbow fires a quarrel (also called a bolt). This crossbow is magical.
THACO: +1 bonus
Damage: +3 (missile)
Weight: 12
Speed Factor: 9
Proficiency Type: Crossbow
Type: 2-handed
Requires: 12 Strength
Not Usable By: Druid Cleric Mage Thief
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Value: 3000
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Heavy Crossbow +2 (XBOW07)
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A crossbow is a bow mounted crosswise on a wooden or metal shaft, and usually made of ash or yew. This particular weapon has been enchanted with an aspect of life from the plane of air, harnessed by a master sorcerer. The aspect acts as a guiding hand, directing bolts to strike true and for more damage than normal.
THACO: +2 bonus
Damage: +4 (missile)
Weight: 11
Speed Factor: 8
Proficiency Type: Crossbow
Type: 2-handed
Requires: 12 Strength
Not Usable By: Druid Cleric Mage Thief
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Value: 4500
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Heavy Crossbow of Accuracy (XBOW03)
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Heavy Crossbow of Accuracy: 'The Guide' A favored siege weapon of King Shastir Longeve, crossbows of this type were designed for the systematic removal of defensive forces thought safe behind the battlements of castles. Scant few of these weapons survive to this day, mainly due to the eventual annihilation of the king's forces by a coalition of subjugated lands.
THACO: +5 bonus
Damage: +2 (missile)
Weight: 10
Speed Factor: 7
Proficiency Type: Crossbow
Type: 2-handed
Requires: 12 Strength
Not Usable By: Druid Cleric Mage Thief
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Value: 7600
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Heavy Crossbow of Searing +1 (XBOW14)
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Heavy Crossbow of Searing +1 A marvel of engineering, this crossbow covers bolts in oil and sets them alight when fired. It is enchanted as well, likely to keep the mechanism working smoothly. It bears the hallmarks of the inventor's god, Gond.
THAC0: +1 bonus
Damage: +3 (missile), +2 fire damage
Weight: 10
Speed Factor: 9
Proficiency Type: Crossbow
Type: 2-handed
Requires: 12 Strength
Not Usable By: Druid Cleric Mage Thief
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Value: 7000
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Light Crossbow (XBOW04)
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A crossbow is a bow mounted crosswise on a wooden or metal shaft, the latter called a tiller. The bow is usually made of ash or yew. The crossbow fires a quarrel (also called a bolt). Light crossbows not only weigh less than their heavy counterparts, they fire faster as well.
Weight: 7
Speed Factor: 5
Proficiency Type: Crossbow
Type: 2-handed
Requires: 8 Strength
Not Usable By: Druid Cleric Mage Thief
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Value: 35
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Light Crossbow +1 (XBOW05)
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A crossbow is a bow mounted crosswise on a wooden or metal shaft, the latter called a tiller. The bow is usually made of ash or yew. The crossbow fires a quarrel (also called a bolt). This light crossbow has been enchanted.
THAC0: +1 bonus
Damage: +1 (missile)
Weight: 6
Speed Factor: 4
Proficiency Type: Crossbow
Type: 2-handed
Requires: 8 Strength
Not Usable By: Druid Cleric Mage Thief
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Value: 2500
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Light Crossbow +2 (XBOW09)
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A crossbow is a bow mounted crosswise on a wooden or metal shaft, the latter called a tiller. The bow is usually made of ash or yew. The crossbow fires a quarrel (also called a bolt). This magical crossbow is elegant and light in the hand, with little recoil.
THAC0: +2 bonus
Damage: +2 (missile)
Weight: 5
Speed Factor: 3
Proficiency Type: Crossbow
Type: 2-handed
Requires: 8 Strength
Not Usable By: Druid Cleric Mage Thief
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Value: 3000
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Light Crossbow of Speed (XBOW06)
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Light Crossbow of Speed: 'The Army Scythe' A short-lived outpost of humans in the Frozen Forest unearthed this weapon, and many others, from the ruins of an ancient settlement deep within that cold land. Never knowing the names of their extinct benefactors, the colonists used these "tools" to carve a large territory for themselves, though in the end it was for naught. Crushed by a superior number of Hobgoblins, these unfortunate souls have joined the ancients in their anonymity.
THACO: +1 bonus
Damage: +1 (missile)
Special: 1 extra attack per round
Weight: 5
Speed Factor: 3
Proficiency Type: Crossbow
Type: 2-handed
Requires: 8 Strength
Not Usable By: Druid Cleric Mage Thief
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Value: 6000
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Necaradan's Crossbow +3 (XBOW10)
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Necaradan's Crossbow +3 Bower Necaradan crafted this masterpiece almost thirty years ago, lacing strong enchantments within both the wood and the string. It is said he only fired it once, just to see if it performed as true as he had hoped. He was reportedly not disappointed, but a local nobleman sought the bow soon after, and it eventually fell into the hands of bandits.
THAC0: +3 bonus
Damage: +3 (missile)
Weight: 5
Speed Factor: 2
Proficiency Type: Crossbow
Type: 2-handed
Requires: 8 Strength
Not Usable By: Druid Cleric Mage Thief
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Value: 4500
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