Boneblade +4 (DAGG14)
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Dagger +4: 'BoneBlade' This seemingly simple dagger, steel blade and bone handle, is an incredibly powerful weapon. Forged by an unfortunate duergar smith centuries earlier, the handle was carved from a tooth of a black dragon and the blade was tempered in the blood of its creator. How it has made its way to you is anyone's guess.
THACO: +4 bonus
Damage: 1D4 + 4
Damage type: piercing
Weight: 1
Speed Factor: 0
Proficiency Type: Dagger
Type: 1-handed
Requires: 3 Strength
Not Usable By: Cleric
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Value: 6000
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Boomerang Dagger +2 (DAGG11)
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Boomerang Dagger +2 Fullen Woolspinner, an ambitious halfling from a well to do family, left his home to spend several years adventuring. During his travels he ended up staying with a family of dwarven weaponsmiths. Much impressed by their throwing axes, which always returned to the hands of their wielder, Fullen sought to make a dagger that could do the same. With the help of his dwarven friends he succeeded, creating several of the famous Fullen Boomerang daggers.
Combat Abilities: dagger returns to the thrower
THACO: +2 bonus
Damage: 2D4 + 2
Damage type: missile (piercing)
Weight: 1
Speed Factor: 1
Proficiency Type: Dagger
Type: 1-handed
Requires: 3 Strength
Not Usable By: Cleric
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Value: 3500
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Dagger (DAGG01) or (DAGGSHIT)
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The typical dagger has a pointed, usually double-edged blade, as opposed to a knife, which has a single edge and is a bit shorter than the dagger.
Damage: 1D4
Damage type: piercing
Weight: 1
Speed Factor: 2
Proficiency Type: Dagger
Type: 1-handed
Requires:3 Strength
Not Usable By: Cleric
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Value: 2
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Dagger +2 (DAGG15)
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The typical dagger has a pointed, double-edged blade, as opposed to a knife which has a single edge and is a bit shorter. This particular dagger is magical, having special bonuses to its speed, accuracy, and damage it causes. Also, since it is magical, is it capable of striking opponents that are immune to normal weapons, such as vampires, elementals and mummies.
THAC0: +2 bonus
Damage: 1D4 +2
Damage type: piercing
Weight: 1
Speed Factor: 0
Proficiency Type: Dagger
Type: 1-handed
Require: 3 Strength
Not Usable By: Cleric
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Value: 2000
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Dagger +2 (DAGG03)
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Dagger +2: 'Heart of the Golem' There are no records of this weapon's creator; nevertheless, its existence can be traced back among thieves and murderers to before Dalereckoning. Its blackened blade was apparently forged from the arcane metals of an iron golem, giving the weapon an appearance as dark as its history.
Damage: 1D4 + 2
THACO: +2 bonus
Weight: 1
Speed Factor: 0
Proficiency Type: Dagger
Type: 1-handed
Requires: 3 Strength
Not Usable By: Cleric
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Value: 2000
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Dagger +2, Longtooth (DAGG04)
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Dagger +2, longtooth: 'Grave Binder' Discovered relatively recently by adventurers in the south, the abilities of this weapon went unknown for several years. Magical tomes eventually revealed its extensive history as an assassin's tool, and it was dubbed the Grave Binder. It was stolen soon after.
Damage: 1D6 +2
THACO: +2 bonus
Damage type: Piercing
Weight: 2
Speed Factor: 0
Proficiency Type: Dagger
Type: 1-handed
Requires: 3 Strength
Not Usable By: Cleric
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Value: 4000
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Dagger +4, Life-Stealer (DAGG20)
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This dagger weighs heavily in your hand, and is warm to the touch. Merely having it on your person makes you feel uneasy for some reason. The gem mounted in the hilt seems to have an inner light of some sort, though how it can have such illuminations and still be so deathly black at its core, you do not know.
Damage: 1D4 +4
THACO: +4 bonus
Effect: 15% Chance of Level Drain
Damage type: piercing
Weight: 1
Speed Factor: 0
Proficiency Type: Dagger
Type: 1-handed
Requires: 3 Strength
Not Usable By: Cleric
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Value: 6000
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Dagger of (DAGG19)
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This dagger was created for by apprentices.
THAC0: +1 bonus
Damage: 1D4 +1
Damage type: piercing
Weight: 1
Speed Factor: 1
Proficiency Type: Dagger
Type: 1-handed
Requires: 3 Strength
Not Usable By: Cleric
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Value: 2
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Dagger of Venom (MISC75)
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The dagger of venom is a potent blade favored by assassins all across the Realms. This particular dagger of venom was created for use by the Shadow Thieves of Amn. Everytime it hits an opponent it secretes a venom into the blood stream of the creature. The venom works quickly and efficiently.
Damage: 1D4 + 2
THACO: +2 bonus Poison
Damage: 6 points per round Up to a total of 15 damage
Weight: 2
Speed Factor: 0
Proficiency Type: Small Sword
Type: 1-handed
Not Usable By: Cleric
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Value: 10000
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Embarl's Dagger (MISC4U)
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Embarl's Dagger will prove to Mae'Var that Embarl has been 'dealt with.'
Damage: 1D6
Damage type: Piercing
Weight: 2
Speed Factor: 1
Proficiency Type: Dagger
Type: 1-handed
Not Usable By: Cleric
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Value: 5000
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Fire Tooth +3 (DAGG12)
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Dagger of Throwing +3 Firetooth This throwing knife is imbued with magical fire, and was supposedly carved from an extracted red dragon tooth. Tavern tales suggest that the beast is still alive, her anger fueling the enchantment within the weapon. Though fanciful, the story is consistent, and it is said the dagger returns to the thrower "as though on wings."
Combat Abilities: dagger returns to the thrower
THACO: +3 bonus, 1D2 fire damage
Damage: 2D4 + 3
Damage type: missile (piercing)
Weight: 1
Speed Factor: 1
Proficiency Type: Dagger
Type: 1-handed
Requires: 3 Strength
Not Usable By: Cleric
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Value: 5500
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Hentold's Dagger (DAGG08)
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The typical dagger has a pointed, usually double-edged blade, as opposed to a knife, which has a single edge and is a bit shorter than the dagger.
Damage: 1D4
Damage type: piercing
Weight: 1
Speed Factor: 2
Proficiency Type: Dagger
Type: 1-handed
Requires:3 Strength
Not Usable By: Cleric
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Value: 2
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Kylee's Dagger (DAGG07)
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The typical dagger has a pointed, usually double-edged blade, as opposed to a knife, which has a single edge and is a bit shorter than the dagger.
Damage: 1D4
Damage type: piercing
Weight: 1
Speed Factor: 2
Proficiency Type: Dagger
Type: 1-handed
Requires:3 Strength
Not Usable By: Cleric
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Value: 2
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Nester's dagger (DAGG06)
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The typical dagger has a pointed, usually double-edged blade, as opposed to a knife, which has a single edge and is a bit shorter than the dagger.
Damage: 1D4
Damage type: piercing
Weight: 1
Speed Factor: 2
Proficiency Type: Dagger
Type: 1-handed
Requires:3 Strength
Not Usable By: Cleric
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Value: 2
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Poisoned Throwing Dagger (DAGG16)
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The typical throwing dagger has a pointed, usually double-edged blade, as opposed to a knife, which has a single edge and is a bit shorter than the dagger. Unlike a dagger, this one has a smaller handle and is balanced perfectly. A thin coating of poison has been applied to each poisoned throwing dagger, making it a lethal tool in the hands of trained assassins.
Damage: 1D4 Poison
Damage: 2 hit points of damage per second Poison
Duration: 10 seconds
Damage type: missile (piercing)
Weight: 1
Speed Factor: 2
Proficiency Type: Dagger
Type: 1-handed
Requires: 3 Strength
Not Usable By: Cleric
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Value: 1
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Shadow Thief Dagger (DAGG18)
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Shadow Thief Dagger This dagger is used by Shadow Thieves.
Damage: 1D4
Damage type: piercing
Weight: 1
Speed Factor: 1
Proficiency Type: Dagger
Type: 1-handed
Requires: 3 Strength
Not Usable By: Cleric
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Value: 10
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Silver Dagger - Werebane (DAGG09)
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Silver Dagger: 'Werebane' This dagger acts as a +4 dagger vs. lycanthropes. Dynala Goldenhand, an elven ranger who wished to rid her homeland of its were-jackal problem, forged the dagger. She was killed by a tribe of orcs in the Greypeak Mountains as she tracked the jackalwere leader.
Damage: 1D4+2 (+2 vs. Lycanthropes)
Damage type: piercing
Weight: 1
Speed Factor: 2
Proficiency Type: Small
Sword Type: 1-handed
Not Usable By: Cleric
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Value: 1100
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Stiletto of Demarchess +2 (DAGG17)
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Stiletto of Demarchess +2 Most who take up the trade of murder for hire do so for reasons other than personal pleasure, but not so the Lady Demarche. She took special pleasure in the torture of her targets...which is why she made this dagger. With but one touch of its polished blade an opponent was rendered immobile, incapable of so much as screaming, yet the victim could watch and feel all that happened to them. While her opponent was thus held, the Lady would slowly bleed them, sometimes taking several hours before allowing her subject to succumb to the final agony of death. The Lady finally fell victim to her own evil; disarmed by a rival and struck by her own Stiletto her fate was soon sealed.
Combat Abilities: Hold Person: a 20% chance each hit that the victim must save vs. death or be held for two rounds
THAC0: +2 bonus
Damage: 1D4 +2
Damage type: piercing
Weight: 1
Speed Factor: 0
Proficiency Type: Dagger
Type: 1-handed
Requires: 3 Strength
Not Usable By: Cleric
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Value: 2000
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Throwing Dagger (DAGG05) or (SW1H57)
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The typical throwing dagger has a pointed, usually double-edged blade, as opposed to a knife, which has a single edge and is a bit shorter than the dagger. Unlike a dagger, this one has a smaller handle and is balanced differently.
Damage: 1D4
Damage type: missle (piercing)
Weight: 1
Speed Factor: 2
Proficiency Type: Dagger
Type: 1-handed
Requires: 3 Strength
Not Usable By: Cleric
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Value: 1
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